The sheer length of time it takes to pull off one of these Mega strikes leaves plenty of opportunity for a timely defense, and the pointing mini-game is fairly easy to defend against in most cases. In practice, this new mechanic works pretty well. The defender must then use the Wii remote's pointer to quickly point and click on each of the balls in the hopes of defending the net successfully. By charging up a power shot without interruption as and harnessing a Madden-esque power meter, players are now able to unleash a huge special attack that will release anywhere from 3 to 6 balls on the opposing team's keeper. ![]() Aside from a small and viscerally-pleasing waggle for the main tackle move, the game's only real reliance on the Wii remote's functions is a rather modest IR-based mini-game that is tied to the most prominent new gameplay element: Mega strikes. Unlike most Wii games, Charged uses almost no marquee motion control elements. The game's pace is much faster, the control tighter, the graphics are sharper, and the multiplayer is more expansive and flexible. In that regard, Mario Strikers Charged is hardly a surprise: though hardly flawless, the title is fun to play and the multiplayer is a blast.Ĭharged is a suitable follow-up to the original Gamecube release that improves on the original in a number of ways. Whether the game be tennis, golf, basketball, Mario and the gang have always hosted some fun games that are strong on multiplayer appeal even if they are a little weak in other areas. We've not had a chance to try out any of that stuff just yet, but rest assured that we'll be kicking all of them around in plenty of time for our upcoming review.The Mario sports franchises have always been crowd-pleasers. We've earned one gold trophy since getting our hands on the finished game a couple of days ago, for pulling off more than 100 super strikes in cup matches-our reward was unlocking an "explosive" set of custom power-ups.Ĭustom power-ups are one of a handful of different cheat menu options that you'll unlock as you play Super Mario Strikers, along with weak goalies, infinite power-ups, field tilts, and perfect strikes. To give you some idea of how long you'll need to play to unlock the gold trophies, playing 100 cup matches will unlock the gold veteran reward, while tackling for 1,000 hits in total will earn you the gold paramedic award. The trophies include a veteran award for the number of matches you've played, a sniper award for goals scored, a super strike award for super strikes, a tactician award for perfect passes, and a paramedic award for total hits. Super Mario Strikers' five milestone trophies each come in bronze, silver, and gold flavors that you'll inevitably unlock if you spend enough time playing cup matches. ![]() The stadiums might look very different, but they all play the same. The extra stadiums, which include such memorable venues as Konga Coliseum and Battle Dome, don't play any differently from those available at the start of the game, but they boast some quite varied visuals. As you progress through the cup battles, you'll also unlock four additional stadiums, for a total of seven, and a number of different milestone trophies. The mushroom, flower, star, and Bowser cup battles are essentially leagues contested by up to eight teams, and you'll need to win each one to unlock the next. ![]() The main single-player gameplay options in Super Mario Strikers are cup battles and super cup battles, the latter of which are simply lengthier and more challenging versions of the former. We recently received a finished version of the game, and although it hasn't changed noticeably since our visit to developer Next Level Games last month, this is the first opportunity we've had to play through any of the game's cup battle competitions and unlock additional content. Already available in Europe and scheduled for release in North America next week, Super Mario Strikers is a GameCube-exclusive soccer game in which eight of Nintendo's most popular characters captain rival teams.
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